Sound Design Tricks for Audacity
When you’re new to voice over production and sound design, there are a few tips that will get you up to speed fast and prevent mistakes. We’ll concentrate on how to do this in Audacity (download here), but these tips are useful for any digital audio editing software, system or workflow. (This assumes you have some familiarity with the basics of Audacity and your computer. For just the basics of Audacity, start here.)
1. Save the Project, Not Just the Export
Making a commercial from voice over in Audacity by adding music and sound effects is known as sound design. (To learn how, go here.) Once you’ve added all the voice and sounds into Audacity, click the File Menu and save it all as a project.
Eventually, you will export your work (the option underneath Save Project), but always keep all your tracks and modifications saved as a project separately.
If you are going to modify a track, such as your voice over, first duplicate that track, drag it down to the bottom of the project, and mute it. This is just so you have easy access to a backup of the original track before you started modifying it. To duplicate, select the track (double-clicking anywhere in the track will work) and then use Ctrl-D (Windows) or Command-D (Mac)—or click the Edit Menu and choose Duplicate.
Your main goal in saving your project workspace (vs only saving the exported file) is to be able to go back and make changes later, even after you export your final draft of the commercial.
Exporting and Sharing
If you don’t know what format the client wants, export as a .wav file (large) or high-quality .mp3. To share your work on social media, you will often have to convert it to a video if you want it to play inside the social media post. That means, at a minimum, choosing a static image that will be visible in the video while your audio plays. To find an image that gives you the rights to do this, try Pexels. To convert your audio to video with the image you choose, use ez-converter.
2. Control Clipping at ALL Stages
Oversimplified, clipping is audio distorted by being too loud. The rounded top or bottom of a waveform is “clipped” off. It is red when made visible in Audacity, depending on how zoomed in you are:
Audacity can fix mild clipping, and it’s particularly good at fixing clipping in voice-only recordings. The first step is to see where clipping occurs—turn on “Show Clipping” at the bottom of the view menu. (Most producers leave it on all the time.)
Control during recording
When recording, you will typical adjust some levels using knobs on your mixer (these knobs are also known as pots or potentiometers).
First, if you have both a level and a gain knob (read the labels) on the channel you are recording, set the “Level” knob midway between max and minimum (usually straight up) and turn up the “Gain” knob until your full-ish (don’t speak quietly!) voice is clipping often—but not all—of the time. Then turn down the “Level” knob until your voice is very rarely clipping. Occasional clipping is better than setting levels too low; very low levels will cause background noise to be over-amplified.
Control during mixing
When you add music and sound effects, you may have to turn everything down about 1 dB, or the combination may be too loud—it may clip too much. Again, the key here is to see what is going on.
Here’s a simple way to tell: Select all ( keyboard shortcut: ctrl-a/Windows; command-a/Mac) and then mix it all down to a single new track. (Tracks Menu > Mix > Mix and Render to New Track). Then simply look for clipping in the new track.
If there isn’t much, select the entire new track you just rendered, and click the Effect Menu > Clip Fix. If there’s too much clipping, delete or undo (Ctrl/Command-z) the new track you just rendered and reduce the gain (volume) of one or more of your tracks. (The easiest way to lower the level/gain of a track overall is to drag the +/- slider at the left edge of the track.)
3. The Magic of Changing Tempo
Select some audio and click Effect > Change Templ to speed up or slow down the selected audio by a selected percentage without changing pitch. This can be a great time saver and sound design aid. Do NOT use the Change Speed.. effect. This will also change pitch and quickly make things sound strange.
For example, if you want to end music slightly later/sooner, simply change tempo to make the music end sooner or last longer. Same with voice. Or make a sound effect longer or shorter. A smooth voice with good diction can be sped up or slowed down as much as 15% or more without noticing any change to voice, and most music and sound effects can handle even greater changes without changing their qualities problematically.
Change Pitch is another useful effect, though it can’t make big changes to voice without sounding strange. But it can be very helpful with sound effects.
4. Use Effect > Bass and Treble to Control the Mix
Select some audio to play, and hold down the Shift key on the keyboard while clicking play to play on repeat over and over. Then click Effect > Bass and Treble… and adjust the sound while it plays. This is a great trick to help find the right blend between music and voice. Of course, you don’t want to change things too much, as you don’t want to misrepresent the voice over recording.
A common example is to increase the treble in a voice over track to help it “cut” through the music a bit. It makes some voice/music combinations seem to highlight the voice more, to make the voice more “present.” Instead of or in addition to changing volume at key spots to help the music and voice blend more to your liking, you can also apply Bass and Treble… to either or both the music and voice.
However, if what you really want is to change the pitch of music or a sound effect, use Effect > Change Pitch…
5. Control “Odd” Sounds with High or Low Pass
When a voice talent “explodes” a bit too much on a “p” sound we call it a “plosive.” The rumbling sound of the air popping out from a particularly explosive “p” is a low frequency sound. To remove some of the low frequency sound, you can choose to pass through mainly higher frequency sounds. So “High Pass” also means “Low Limiter”. To access this you’ll have to scroll way down near the bottom of the Effect menu.
Similarly, if you have hissing “s” sound, you’ll want to try getting rid of some of the high frequency where the hissing resides. For this you would select the audio in question and select Low Pass Filter… (which also means High Limiter).
An accidental but minor thump on the mic stand would often be a low-frequency sound that could be masked a bit by selecting the offending audio and choosing High Pass Filter.
Don’t Overdo It!
High and Low pass will change the sound of whatever audio they modify significantly, so listen carefully to the result and use less if needed. And don’t try to eliminate problems like hiss or rumbling throughout the audio. These effects are best just for touching up small moments of problem audio.
Bonus: Aligning Music with Voice
These are guidelines. But remember, a voice-over demo is NOT a production itself! It must seem simply like clips from actual commercials. ►Read Commercial Demos: The Rules before actually mixing music. The main rule is do NOT have music before or after the voice unless less than two-tenths of a second.
Which part of the music should you use?
At any point, remember you can change the music tempo (see step #3 above) if you want to match the ending up more appropriately with the voice. When starting, try these options in this order:
- Start the beginning of the music with the beginning of the voice.
- Look at the waveform of music you have picked for areas with transitions, and try having the music make a transition during the voice.
- Skip through (scrub is the technical term) and listen to the different sections of the music (if there are any) and try a section different than the beginning section.
- Try lining up the music so it’s natural ending comes when the voice ends. Music often ends too slowly to match up with a quick commercial voice clip, so you may need to create a different fade out. When using the part of music that fades out on its own, usually best for it to end before voice, but depending on music, there can be 1/10 second or so of music after voice.
Beginning and Ending Options
By default, try starting and ending music at the same time as voice. Try it first with NO fade in or out on the music, or a less than two-tenths of a second fade in/out, i.e. abrupt.
Beginning of Track: For a longer initial music fade-in, start at 25%-75% of volume, and fade in for a second or more.
End of Track: End music before voice, generally, so last thing heard is voice, e.g. ends music just before or during the last syllable, so the (very brief) last sound is the voice.
Use Effect > Change Tempo but made as short as possible without “weirding” out the voice. Typically 8-19% faster.
One where music fades after voice. This sometimes sounds best if listening to the track on its own (though not always, sometimes ending the music first sounds best).